Roblox Pathfinding Guide: Make Better Smart NPCs for Your Game

Tired of NPCs walking into walls or standing still like they’ve never seen a player before? 😅
In this tutorial, you’ll learn how to make NPCs that move intelligently using Roblox’s Pathfinding system — perfect for enemies, companions, or any character that needs to think before they move.

Let’s build smart NPCs step-by-step using Roblox Studio and Lua.


🧠 What Is Pathfinding?

PathfindingService in Roblox allows NPCs to find the shortest and most logical route from one point to another — automatically avoiding obstacles like walls, trees, and furniture.

It’s commonly used for:

  • Enemy AI chasing players
  • Pet systems that follow you
  • Delivery missions or moving characters
  • Boss fights with dynamic movement

🧰 What You’ll Need

  • Roblox Studio
  • A Rigged NPC (Humanoid)
  • A flat map with obstacles
  • Basic Lua knowledge

👉 Not comfortable with Lua yet?
Check out: Ultimate Guide to Learning Lua Programming on Roblox


🛠️ Step 1: Add an NPC

  1. Go to the Plugins tab > Rig Builder
  2. Choose a R15 Block Rig (or any NPC model with a HumanoidRootPart and Humanoid)
  3. Rename it SmartNPC and place it in Workspace

📍 Step 2: Add a Target Part

This will be the destination your NPC will move to.

  • Insert a Part into the map
  • Name it Target
  • Set Anchored = true and CanCollide = false
  • Optional: make it transparent

📜 Step 3: Script the Pathfinding

Now let’s add a script that tells the NPC to move intelligently to the Target:

local PathfindingService = game:GetService("PathfindingService")
local npc = script.Parent
local humanoid = npc:WaitForChild("Humanoid")
local hrp = npc:WaitForChild("HumanoidRootPart")

local target = workspace:WaitForChild("Target")

local path = PathfindingService:CreatePath({
AgentRadius = 2,
AgentHeight = 5,
AgentCanJump = true,
AgentJumpHeight = 10,
AgentCanClimb = true
})

path:ComputeAsync(hrp.Position, target.Position)

path:MoveTo(humanoid)

path.Blocked:Connect(function()
print("Path was blocked!")
end)

path.Reached:Connect(function()
print("Target reached!")
end)

This code makes the NPC calculate a clear path and move toward the target.


🚶 Step 4: Add Movement Updates

For smoother and smarter behavior, let’s move the NPC step-by-step through each waypoint:

local waypoints = path:GetWaypoints()

for i, waypoint in ipairs(waypoints) do
humanoid:MoveTo(waypoint.Position)
humanoid.MoveToFinished:Wait()
end

This gives more control — useful for adding animations or reactions.


🧠 Bonus: NPC Chases the Player

Want your NPC to chase players instead of a static target? Try this:

game:GetService("RunService").Heartbeat:Connect(function()
local player = game.Players:GetPlayers()[1]
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local targetPosition = player.Character.HumanoidRootPart.Position
path:ComputeAsync(hrp.Position, targetPosition)

local waypoints = path:GetWaypoints()
for i, waypoint in ipairs(waypoints) do
humanoid:MoveTo(waypoint.Position)
humanoid.MoveToFinished:Wait()
end
end
end)

You can expand this with Line of Sight detection, attack animations, or flee behavior.


📱 Mobile-Friendly Tip

Use low-poly NPCs and fewer real-time calculations on mobile.
Only update paths every 1–3 seconds instead of on every frame to save resources.

👉 For full mobile optimization:
How to Optimize Your Roblox Game for Mobile Players (2025)


🔧 Expand Your Smart NPC

Make your NPC more advanced by adding:

  • Animations: Idle, walk, attack, death
  • Sound Effects: Footsteps, attack sounds
  • Health system: Damage and death logic
  • Combat AI: If player in range → attack
  • VFX: Explosions or aura when chasing

👉 Related posts to level up your NPCs:


✅ Final Thoughts

Adding pathfinding brings your NPCs to life. Whether you’re building a horror game where monsters stalk players or a cozy tycoon with pets that follow you around — smart movement boosts immersion and keeps players engaged.

Don’t stop at walking — make your NPCs react, interact, and adapt.


Pietro Gerald

Pietro Gerald

Pietro Gerald is a Software Developer and Blog Post Author at YourCoinBlox, where he dives deep into the world of writing about many themes. Known for his clear and insightful writing, Pietro brings a wealth of technical knowledge to his readers.

Read this Next:

Roblox is a massively multiplayer online game (MMO) platform where users can create and play 3D games, interact with each other, and explore virtual worlds. It’s designed as an “Imagination Platform” allowing users to create, play, and socialize within a digital environment.

© YourCoinBlox. Not to be reproduced without perm

Leave a Reply

Your email address will not be published. Required fields are marked *